“The Diamonds Team (tentative name) is glad to announce that the First Playable Version of Diamond Crush, a largely incomplete pre-alpha for offline multiplayer gaming only, has been released yesterday at 10:00 AM (CET) in three different versions, for Windows, Linux and Linux64, onto the official game site, found at http://www.diamondcrush.net, and active from now on. This day is definitely special for us, since producing something as real and concrete as this playable version is truly a hard task for teams whose members are spread throughout a whole country, as we are spread throughout Italy. Collaborative projects led by non-professional developers rarely see the light, and we’re proud to have reached today the first, and hardest, of our goals.”
The game has been developed in java 1.5 using lwjgl library and agile development methodologies, such as Test-Driven Development (TDD) and Extreme Programming (XP), both adapted to a context where the development team isn’t located in the same place, but spread throughout a whole country (as Italy, in this case).
Screen: http://www.diamondcrush.net/files/press/press_media001.zip
The Diamonds Team http://www.diamondcrush.net All rights reserved to their respective owners. The Diamonds Team (tentative name) is not related in any way to Lionhead Studios, Microsoft or any other company. Diamond Crush, outcome of the Diamonds Project, is released under Public Domain license.