Yo…
I can’t recall who is maintaining the DevIL binding. If it is CaptainJester I sent a PM and haven’t received word…
I am interested in getting ILU support rolling as I have a use for it.
I’ve not worked on any C/C++ bindings before and have reviewed the Swig docs, but things didn’t move as rapidly as I’d have liked… I am assuming Swig is being used for the bindings.
I would appreciate a few comments on how the binding for IL was made and perhaps all of the files and resources used to create it so that I may examine them and continue work on ILU. I have time to do this and will release my work to the LWJGL community, so hit me up.
