Can you guys please explain why you want to use int x,y type mechanics instead of the Point class for your coordinates? I see this code everywhere on here and I just cannot figure out why you don’t prefer using the Point class.
Maybe I’m missing something here. I am very new to java and not very experienced with games in general. I just figured that since the class is there, why not use it?
Please help me understand this design choice that is so prevalent in java game programming.