I’ve been thinking about Applets a lot lately, since I’m going to make some Applet games in the near future.
My main worry is the user experience, like waiting for the Applet to start. This is of course much better in Flash, as you all know.
It is good to have a deffered loader for the game assets, such as images, sound etc., but I’ve been wondering if this is also possible for JAR library files my game might use?
Any ideas?