Decoupling FPS rates from gameLogic/repaintingCode

There is a nice thread on this subject at J2ME.org with sample code and very good suggestions:

http://www.j2me.org/yabbse/index.php?board=4;action=display;threadid=213

If you do use the suggestiions make sure to thank those posters…a lot of thought went into figuring this out…

this is very useful for me, as I am writing a pinball game. the event/repaint routine is driving me crazy…

ben