[quote=“Varkas,post:19,topic:45569”]
If I may make a silly language suggestion, use the word “slayer”, as in a sword that has the “Dragon Slayer” property.
Not only does it look good to the player, it also matches how the property could be implemented:
swordItem.setProperty(PROPERTY_TYPE.SLAYER, PROPERTY_TARGET.DRAGON);
Again, just a silly aesthetic suggestion