Daedalus - no escape

@Slyth2727: cool thanks for your vote :wink:

For those interested, I’ve created a soundcloud page with the music tracks of the game, I’ll update it each time I will create a new track :slight_smile:
Here it is :

cheers

Hi !

for information I’ve put up a little website for the game here:
http://www.daedalus-thegame.com/

There is also an alpha demo available on the site, it has less features than the builds I’ve posted here so far, but I rented a dedicated server in france to host 8 instances of the game so you can play the demo on internet :slight_smile:

cheers

Hi !

for information I’ve put up a little website for the game here:
http://www.daedalus-thegame.com/

There is also an alpha demo available on the site, it has less features than the builds I’ve posted here so far, but I rented a dedicated server in france to host 8 instances of the game so you can play the demo on internet :slight_smile:

cheers

Goodness me! 69 MB :o

According to Chrome it’s “dangerous”. But don’t worry what chrome says! :point:

Anyway, it looks fantastic. Absolutely spectacular! I really can’t wait to see this on Steam! ;D

It worked on my PC, which is an Acer Aspire Windows 7 Home Premium with an NVIDIA card.

Goodness me! 69 MB :o

According to Chrome it’s “dangerous”. But don’t worry what chrome says! :point:

Anyway, it looks fantastic. Absolutely spectacular! I really can’t wait to see this on Steam! ;D

It worked on my PC, which is an Acer Aspire Windows 7 Home Premium with an NVIDIA card.

Hi there!

I just saw that Daedalus has been moved to the featured section, thanks !! :slight_smile:

I take this opportunity to show you the latest trailer I made this week showing some new features of the game (destroyable elements in the maps, kill combos, kill messages …), I hope you’ll like it

OkhBa0vtSx4

Sorry for not being as active here as I would like to, but I was REAAAAALLY busy during the last months … and I still am :slight_smile:

cheers

First of all: It looks great! I´m looking forward to play it! With the praise out of the way I have two suggestions:

First, I think you should add some interpolation to the camera movement so it´s a bit smoother. When the camera just follow the players movement it looks a little bit stiff. I think it´s one of those details that makes it a bit more polished.

Second, the “line of sight” shadows looks a bit rough. I get that it´s maybe a gameplay mechanic when they appear out of nowhere, but when they have been spotted perhaps they should blend into the shadows a bit smoother instead of just disappearing again.

Oh, and a question: Can you strafe?

That´s all from me. I hope you appreciate my suggestions. Great looking game! :slight_smile:

I love the destroy-able elements! It makes for some fun ideas like traps :wink:

To give some insight to your first suggestion, the camera movement is controlled by your mouse. Take a look at any first person game. The camera always goes right where you want it to instantly so you don’t have to wait for it to catch up.
To answer your second question, yes.

I think this would make a lot more sense if you played the demo (link on the first post), and I think you would have a lot of fun with it :smiley:

Wohoo still love the game! :slight_smile:

Don’t mind me, I’m just sharing my score :smiley: (it’s against bots tho, so yeah…):

(2nd round went worse, but still okay)

I bet you can do better, but whatever :stuck_out_tongue:

Hi there!

I just saw that Daedalus has been moved to the featured section, thanks !! :slight_smile:

I take this opportunity to show you the latest trailer I made this week showing some new features of the game (destroyable elements in the maps, kill combos, kill messages …), I hope you’ll like it

OkhBa0vtSx4

Sorry for not being as active here as I would like to, but I was REAAAAALLY busy during the last months … and I still am :slight_smile:

cheers

First of all: It looks great! I´m looking forward to play it! With the praise out of the way I have two suggestions:

First, I think you should add some interpolation to the camera movement so it´s a bit smoother. When the camera just follow the players movement it looks a little bit stiff. I think it´s one of those details that makes it a bit more polished.

Second, the “line of sight” shadows looks a bit rough. I get that it´s maybe a gameplay mechanic when they appear out of nowhere, but when they have been spotted perhaps they should blend into the shadows a bit smoother instead of just disappearing again.

Oh, and a question: Can you strafe?

That´s all from me. I hope you appreciate my suggestions. Great looking game! :slight_smile:

I love the destroy-able elements! It makes for some fun ideas like traps :wink:

To give some insight to your first suggestion, the camera movement is controlled by your mouse. Take a look at any first person game. The camera always goes right where you want it to instantly so you don’t have to wait for it to catch up.
To answer your second question, yes.

I think this would make a lot more sense if you played the demo (link on the first post), and I think you would have a lot of fun with it :smiley:

Wohoo still love the game! :slight_smile:

Don’t mind me, I’m just sharing my score :smiley: (it’s against bots tho, so yeah…):

(2nd round went worse, but still okay)

I bet you can do better, but whatever :stuck_out_tongue:

Kudos to you for sticking with this massive project for such a long time :slight_smile:

I’ve played it a few times, and even if it’s not really my type of game I’m impressed. Voted for you on Greenlight, hope you make it there! (That means I’ll buy it, I buy anything on Steam that I can track back to JGO :slight_smile: )

Kudos to you for sticking with this massive project for such a long time :slight_smile:

I’ve played it a few times, and even if it’s not really my type of game I’m impressed. Voted for you on Greenlight, hope you make it there! (That means I’ll buy it, I buy anything on Steam that I can track back to JGO :slight_smile: )

Hello !

I’m happy to announce that a new beta demo is now available !
You can grab it here :

http://daedalus-thegame.com/download.php

And here’s the new trailer that comes with it:

MRtPOh6V-fU

@Rickmeister: thanks for your vote and your support :wink:

@matheus23: I hope you will like the new demo, you should try the new solo/highscore mode :wink:

cheers

Hello !

I’m happy to announce that a new beta demo is now available !
You can grab it here :

http://daedalus-thegame.com/download.php

And here’s the new trailer that comes with it:

MRtPOh6V-fU

@Rickmeister: thanks for your vote and your support :wink:

@matheus23: I hope you will like the new demo, you should try the new solo/highscore mode :wink:

cheers

This is very cool progress! I love how far this game has come.

Edit: I just played it and it is (somehow) so much cooler than the last update! Playing with 11 bots on medium is crazy with the destructible objects! ;D

This is very cool progress! I love how far this game has come.

Edit: I just played it and it is (somehow) so much cooler than the last update! Playing with 11 bots on medium is crazy with the destructible objects! ;D

Hey,

just passing by to announce that Daedalus has just been greenlit !

http://steamcommunity.com/sharedfiles/filedetails/?id=143234929

It’s really sooooo cool :slight_smile:
Thanks a lot to all the JGO community, you’ve been really helpful during the dev and I’m not sure I could have finished this game without you!

THANKS !