d3caster is a 3D gaming engine in pure Java, featuring
- a 3-D render core based on raycasting, without the need for special libraries, plugins, browsers
- high-color (32K) textures and images with dynamic loading, allowing a short startup phase
- dynamic light effects (e.g., on explosions), game objects and object collision handling
- sound support for new and old browsers, also including Ogg Vorbis compression
It is thought as a method to create everywhere-compatible 3D games,
as long as Java 3D is not supplied, by default, within every browser.
Find the engine here, together with an instant demo game:
http://stahlforce.com/dev/
All available for free under GPL license, including some graphics and music (also created by me).
If anyone tries some development with the engine, please post questions,
feedback and announcements as a reply to this thread.