Hello, I’ve been experimenting lately with different types of collision detection, however I am a little puzzled when it comes to shapes with curves, particulary shapes such as curved slopes and hills, I am curious how I would go about testing these shapes against an AABB object. I understand how SAT works but it doesn’t look like it would work in this case, there is an example on the link below (curved shapes vs AABB section) but I am having trouble on figuring out how to actually solve it.
http://www.metanetsoftware.com/technique/tutorialA.html
All I am looking for is a way to test AABB objects against curved shapes, specifically the ones I mentioned above, I am not interested in collision response, simply how to detect the collision, thanks!