Hey guys
Lately I have been thinking about a series of editors I would like to develop. These editors’s main purpose is to make developing games with Java easier and faster. For example, I have been thinking about editors like a gEdit/Geany-like notepad for Java specificly, a 3D map editor for both game maps and terrains, a 3D tree or plant generator and so on.
I am able to do all of this with C# and OpenTK no problem. But see, here is the thing. I can do all of this for Windows, but I do prefer to develop for Mac and Linux as well since I am aiming at developing games in Java and OpenGL. And since Java is cross platform, it would like it if my editors are also cross platform. Unfortunately, OpenTK doesn’t come with a working GTK# widget (and there have been some out there). Otherwise I wouldn’t have feel the need to start this topic in the first place. I could develop editors that do not use OpenGL like a text editor or something but the whole thing would be pointless if I cannot do the same for 3D or 2D editors.
So my question to you guys is, do you know any cross platform GUI frameworks that have a OpenGL canvas I could use to develop 3D or 2D editors with? I heard something about JavaFX having some kind of canvas that look like’s HTML5’s but I thought that one is 2D only. Oh that being said, it does not nesecarily have to be in Java. If you know frameworks for other languages it is fine by me too.
Thanks in advance!
The Bone Jarmer