Hi, I’m currently making a top down shooter with Java 2D (I just ordered a Slick2D book so I’ll start learning the better libraries soon). I need to make a map that moves with the player once the player gets too far away from the center position, I was wondering how I should go about doing this?
Keep in mind I have yet to program collision detection into my game, but I also want my map to eventually have destructible walls. Do I want to…
- Create a map using a tile system?
- Draw a really big image and move it around?
- Or some other form of making a map?
Sorry for spamming this section of the forum x), all help is greatly appreciated! (I’ve gotten a lot done thanks to the help from this forum, so an additional thanks for the help I’ve already gotten).