hey jgo,
how can i fix my isometric block engine so that it looks correct?
here it is now:
here is the code used to generate
size=32;
for(x=1; x<width*mapSize;x+=size){
for(y=1;y<height*mapSize;y+=size){
b.addBlock(new ObjTest(x,y);..this is what is being made
}
}
any help would be awesome, thanks