Hi Ken,
thank you for your opinion, (excuse me in advance my english)
it seems to me nobody like or is interessted by this solution in this forum :’(. Perhaps because it is not 100% Java?
I’ve had some difficulty running the web-based demos which is probably due to my non-standard development JRE.
It is very simple to install a standard JRE and use it, perhaps you should have one to also compare your own code behaviors…
it could be a bug in cooki3d with your configuration, I hope somebody has succed to test demos.
I don’t understand the motivation for combining all of these libraries
these libraries OpenSceneGraph,SDL are “standard” in open source and C/C++ devpts since many years and have a big community to work on.
It support already all fomats and all functionnality in 3d devpts. I think I use the best in this language.
And I think also a 100% java solution is not yet the best with performances today… it is certainly not the most important because java improve…
But it is especially that the resources available in 3d devpts are yet more numerous in C/C++ for somebody (I am alone, it is the work of only one person)
who don’t want rewrite all exist C/C++ ressources in java all his life.
with this approach your resulting code will run on more platforms than you currently support
It is a first version, it support Linux and Windows, all the code is cross platform, if I compile one other plaforms, it will work as the java jvm works.
Best Regards,
Bertrand Greslier.