Converting 3D Models to Sprites

I can’t find the original thread, but this came up a while ago. I mentioned I’d built a tool to support making sprites from 3D models. A few people posted interest in the tool, just to say I’ve not fogotten, and that there is a project over in the community (pending approval) called model2sprite.

The tool currently uses Java 3D to render the models into sprites. The nice bit about this is the plugin interface allowing other format model loaders to be plugged in with minimal effort. The tool supports overhead and isometric (style) sprites and preview the sprites (and animation). I’m currently finding it quite useful for transforming Quake 2 and 3 models.

Anyway, I’ll post if/when the project gets approval

Kev

Thanks for the update Kev.

interesting project. will help the graphically chalenged ::slight_smile:

would be cool if you could include a cell-shading option for anime style sprites.

Wahey, the project has been approved and as such you can find it in the games-tools section of the community site or at:

http://model2sprite.dev.java.net/

if you prefer that sort of thing…

Currently the source should be available, but I’m afraid you’ll have to build it yourself. Requires Java3D 1.3.1 (well, probably not, but best to be safe :slight_smile: )

Cell Shading - Superb idea, not quite sure how this effect can be achieved in java 3d, although there was an tutorial on non-photo-realistic rendering at j3d.org. Its an open source project, feel free to contribute the development :slight_smile:

model2sprite is not a release version yet.

Kev

It looks like the project was not added under the Games category. It is at the root level with all the other projects like javadesktop.

http://www.dev.java.net/servlets/ProjectList