Hey all,
I don’t know a lot about hardware, nor do I have any idea what’s going on inside my computer when it’s running a game/program, but I thought of something and I was wondering of this would be possible.
The idea is to have a game contest with a maximum amount of memory you can use at any time while running the game. I don’t mean file size, but more like RAM or CPU usage, so your have to be carefull with your calculations and release eny memory immediately when you don’t need it anymore and stuff like that. Only I’m not sure if this is measurable and if the results are reliable, or if this is also dependent on wich hardware the game is running and maybe some other factors.
So, what do you think? Would this be possible? And just as important: Would this be fun?