Contest Rules

[quote=“oNyx,post:79,topic:25403”]
coughbullcough

Anon666 is correct. Hex encoding the data usually results in superb compression. In my tests, it actually compressed slightly better than binary data. And I do believe that my entry this year (it will be here soon enough ;)) will further prove out this concept.

So where’s the copy of ALL the rules, like whether or not JNLP files count towards game size or not…

and minimum resolution, max resolution, whether or not we can quit with an exception or not, that stuff.

do we just have to guess from the Java Unlimited rules?

not alot of rules but there are a few

http://javaunlimited.net/contests/java4k.php

just read the rules page …

not sure what you mean by resolution… if you’re talking about 16bit or 32bit fullscreen stuff that’s up to you… but if you mean the game’s window size it would be best if you could fit it inside a 800x600 monitor

just a question has any one experianced the anonying linux glitch ( maybe mac too) where when you run a jws game that is unsigned you get a massive fat boarder (Java Application Window) at the top covering a large part of the top of the screen this includes most scores and timers on 4k games.

only way i’ve come to get past this is signing the jar, i’ve tested on windows and they have the nice thin java application thing at the bottom, any news if this is a known bug or something? and how do u guys tend to overcome this problem(other than signing)?

I just tried some of em on Linux and found the same result. I don’t know what that’s about. Yuck!

I think you can turn off the warning banner with the Java preference tool.

I just changed my static screenshot into an animation as I thought it was neat, just wanted to check that it’s allowed or if I should change back? Check it out

I don’t care heh, screenshots are the least thing I’m worried about. as long as it’s not BMP or >100k :stuck_out_tongue:

Oh no it’s a spoiler!!! :smiley:

Good because I like my little animation! :slight_smile:

He he, and it is a spoiler but you will still have 93 levels to play (92 not counting the first one as it’s a one key press => win level). I see it as good help for newbies so that they understand what to do.

Append:

One more thing. This entry has been very fun indeed! Is there only one 4k competition per year? It would be nice if there were two so that I could submit something to the next one? (I don’t think my free time will be enough to make another entry this year.)

[quote=“DonaldEKnuth,post:91,topic:25403”]
There’s one competition per year. I wouldn’t worry about making it semi-annual. The next one will roll around before you know it. Keep in mind that the competition runs for 1/4th of the year. (3 months) You’ll need the other 9 months to plan your strategy on how to attack the next competition. :slight_smile:

I’ll take your word for it. Is it still all right to post 4k related things here in the competition forum after the competition is over? Or should one post in the other normal forums instead?

I mean you can do what but if you’re looking for someone to review a (future) 4K entry then they probably won’t be looking at this forum after the contest is over, you might do better over in the showcase forum.

speaking of showcase you’re always allowed to submit a game to java unlimited as “showcase only” so you can go ahead and get a download count started

also I agree with jbanes, if we made the 4K semi-annual then it actually wouldn’t be as much fun because it would almost be a regular forum day-by-day thing.