I’m starting a project that will require spatial 3d audio. It looks like JOAL could handle this, with positional sound emitters and listeners and all. My questions is this (and I hope I’m not being too lame here): Is there a way to render the audio created into a seperate .wav file? Is there a way to do this without emitting sound from the sound card?
Any help would be appreciated…
Tubby
tubbybtch@hotmail.com