Hello
I have two objects Plane and Shell, both have a method createScence() which returns a branchgroup of the geometry of both objects.
The plane is constantly moving, the shell is fired from a gun in an attempt to hit the plane.
I don’t have any idea of how to start this, all I know is that I probably need to use WakeUpOnCollisionEntry() etc but I don’t know how is everything is going to come together!
please share insight, and provide ideas!..
thanks
Abos