Hi Java Coders,
can anybody give me a helping hand regarding Collision Detection?
In comparasion to the java3d Api there seem to be a few (WakeUpOn…) Classes left to handle easy collision detection. BoundingBox and BoundingSphere are already implemented, so collision detection couldn’t be as awkward as it is in Jogl. But I don’t get it.
So it would be nice, if somebody can show me a code fragment or a tut, where I can study it. Or the best case ever, show me an equivalent to the java3d TickTockCollision Demo.
thx in advance
Miguel

and code samples are very very useful. If somebody knows some post it here! In order to find some I searched the web for examples and luckily found some. A good one can be found there: