I have just learned JBox2D and figured I would make a little physics based puzzle game. I have all the knowledge besides collision detection so far. So is it possible for a JBox2D body to know what it is colliding with and act upon that collision?
I have just learned JBox2D and figured I would make a little physics based puzzle game. I have all the knowledge besides collision detection so far. So is it possible for a JBox2D body to know what it is colliding with and act upon that collision?