ColdWar Chaos

Please to announce the latest game produced by StudioFortress:

http://www.studiofortress.com/coldwar_chaos_banner.png

It’s essentially a shoot-em-up meets missile command. Destroy all the incoming missiles and protect your fellow citizens, if they all die then you lose. You have multiple turrets to use, multiple types of weapons to pick up and multiple types of enemies to destroy. Includes two modes, a Campaign mode with structured levels and an Arcade mode with a continuous non-stop level that progressively gets harder.

http://www.studiofortress.com/coldwar_chaos/thumb_1.jpg

http://www.studiofortress.com/coldwar_chaos/thumb_2.jpg

Be careful because your weapons will overheat and the special weapons you pick up only have limited ammo.

Linky, plays in your browser!

screenshots look good, however doesn’t start for me, got this in the console

Exception in thread "Thread-11" java.lang.ExceptionInInitializerError
	at com.studiofortress.darkstar.PreGame$1.action(PreGame.java:138)
	at com.llama.util.structure.loading.LoadingWorld.loadAction(LoadingWorld.java:64)
	at com.llama.util.structure.loading.FadingLoadingWorld.act(FadingLoadingWorld.java:127)
	at com.llama.structure.MainLoop.runFrame(MainLoop.java:167)
	at com.llama.structure.MainLoop.run(MainLoop.java:140)
	at com.llama.structure.mainloop.NonBlockingMainLoop.access$001(NonBlockingMainLoop.java:13)
	at com.llama.structure.mainloop.NonBlockingMainLoop$1.run(NonBlockingMainLoop.java:31)
Caused by: java.lang.RuntimeException: javax.sound.sampled.UnsupportedAudioFileException: could not get audio input stream from input stream
	at com.llama.audio.WavPlayer$WavAudioStreamFactory.newStream(WavPlayer.java:46)
	at com.llama.audio.InnerAudioPlayer.<init>(InnerAudioPlayer.java:50)
	at com.llama.audio.BufferedAudioPlayer.<init>(BufferedAudioPlayer.java:30)
	at com.llama.audio.WavPlayer.<init>(WavPlayer.java:26)
	at com.llama.audio.WavPlayer.<init>(WavPlayer.java:21)
	at com.studiofortress.darkstar.audio.MusicManager.<init>(MusicManager.java:68)
	at com.studiofortress.darkstar.DarkStar.<clinit>(DarkStar.java:21)
	... 7 more
Caused by: javax.sound.sampled.UnsupportedAudioFileException: could not get audio input stream from input stream
	at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source)
	at com.llama.audio.WavPlayer$WavAudioStreamFactory.newStream(WavPlayer.java:42)
	... 13 more

Windows Vista, Nvidia Gfx Card, Java 1.6.0_15.

just tried again after closing browser, seems to work now, pretty cool game.

Just had a quick try, and seems very nice. Very Missile Command on steroids :slight_smile:

Makes it obvious that I will have to try to create some applets using OpenGL. If I only had more time :stuck_out_tongue:

That was awesome, very chaotic! And funny!

I didn’t understand that left and right clicks fire the different tanks at first, you should spell that out.

I love the russian text, v funny 8)

Hm, I gave it a try and it appeared to work, then suddenly froze not long in (but the music kept going and my browser was unaffected). I got this Exception when I closed the window, although I don’t know if it’s related to the actual freeze.

I’m running Mac OS X 10.6, Safari 4, and Java 6.


java.lang.InterruptedException
	at java.lang.Object.wait(Native Method)
	at java.lang.Object.wait(Object.java:485)
	at com.llama.audio.InnerAudioPlayer.repeat(InnerAudioPlayer.java:188)
	at com.llama.util.Repeater.run(Repeater.java:72)