I’ve been meaning to find some time to try out the software 3d renderer available for Java, mostly because I need more article content for my site
So… I thought I’d start with the original (as far as I’m concerned), JPCT by our very own EgonOlsen. I’ve started hacking together a little racing demo which probably won’t go anywhere but is intended to support:
- 5 tracks
- 5 cars
- Online best runs
- Playing against a ghost car of either you best or one of the top 5 on the server
- Ramps and sci-fi esque tracks.
I’ve not got very far yet but I’d appreciate any performance tests people have time to do. I cajoled Egon into implementing multithreaded/core rendering for the software renderer so now it should take advantage of multiple cores.
You can try the applet here:
http://www.cokeandcode.com/applets/jpct
Cursors to drive around and F7 to toggle quality level.
If anyone how time please let me know roughly what framerate you’re getting in the two different quality modes (one has a nice smooth car, the other is a bit grainy) and on what machine.
Thanks very much!
Kev