Clojure 3D game engine wrapper library for jMonkeyEngine (Hot Reload Driven Game Development on JVM)

Hi everyone,

Have you ever wondered what a hot reloading driven game development looks like? So you don’t have to restart the application for each code change. jme-clj is a Clojure wrapper for jMonkeyEngine, which provides this functionality (applies changes immediately!).

Feel free to share your feedback!

Demo Video:


Welcome to!

That’s a pretty cool demo. I think it’s neat to see Clojure being used. I’ve dabbled with it but never attempted anything like this with it.

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