for saving image overhead (in filesize as well as in heap) im using big images containing several frames and clip them to the screen.
but this brings big problems in positioning the frames, because you not only need to calculate the position of the frame, moreover the alignment constants become worthless.
so im thinking about storing all frames in one image but to store them in single images instances. but this would cause a bigger heap use and as far as i am concerned these produced images are automatically mutable and dont get stored into vram.
any hints/ comments ?