I’m currently trying to package the new linux library.
And also installing winXP & ubuntu 32 bits for new tests.
Could you please send me the process you did to compile for linux ? So I can easily do it on ubuntu 32 bits.
Thanks again !!!
tested successfully under ubuntu 32bit and windows xp 32 bit !
@SHC could you please tell me if it’s ok under ubuntu 64 bit ?
@quew6 could you please telle me if it’s ok under windows xp now ?
I’m still getting the exact same error. This is the link in your first post that I’m meant to be using right? As in http://clashtune.blogspot.fr/p/downloads.html this one?
Yes this is the good link.
Hmm damn, I just tested the game on windows xp 32 bit and no problem. And I totally removed the BitmapFont…
Exactly, so I’m lost as to how I can be getting the exact same error. The error itself doesn’t make much sense to me unless (highly improbable) there is a bug in the libGDX side of things. My graphics driver is a beta driver but I’ve never encountered any bugs with it whatsoever, and I’ve actually programmed bitmap fonts myself. I don’t know exactly how LibGDX does it but I presume it uses Pixel Buffers and glBitmap() both of which work on my system. So I’m at a loss. Might even take a peak at the LibGDX source later to see just what’s going on.
It is exactly the same, but here’s the log file: http://pastebin.com/aM3bvtCu. And I gave you (almost) the whole lot this time.
This error may not be with his code but maybe an older version of java or something (Am not clear too). Could you try updating your JRE or re-installing it and check if the issue is gone?
As it happens, an update for Java just came trough to me and I installed it in between tests so I don’t think that’s it. Having looked at the LibGDX source, the method generating the error is implemented in native code so I think the problem is there not in the OpenGL implementation. So maybe I’ll see about compiling the LibGDX libraries myself and see what happens. Maybe.
I don’t know what to do… I update Libgdx quite often so I hope this will be resolved soon…
I’m reworking on the UI right now so you’ll be soon in the credits !!!
new ui and credits added !
Confirming that it works on Arch Linux 64 bits.
I’m using this bash script to start the game:
#!/bin/sh
java -Djava.library.path="./libs/natives/" -jar clashtune.jar
Thanks for the script, I added it !
new ui still in progress and now working hard on network game !
if some want to help playing with network, help would be really appreciated !
What does ‘help playing with network’ mean? Are you talking about code or about testing?
I’d love to help you test it, but I can only moderately help you with code
yes it’s about testing the network !
it SHOULD work in best cases, i’m currently testing it, but there are still a lot of error cases to test…
A joke?