ok, it is now up and scrolling.
most of taht was spent changing the levels to work with scrolling.
BTW: the levels didnt change (except base, but I just added a row). I might change them later.
ok, it is now up and scrolling.
most of taht was spent changing the levels to work with scrolling.
BTW: the levels didnt change (except base, but I just added a row). I might change them later.
i like it, good job. I like the floatyness of jumping, its fun to me.
Any way to make the black be transparent instead of being black on your sprites?
I have messed very little with this b4, I dont know how to do it.
point me in the right direction and I will figure it out.
progress report:
inventory is DONE! Item picking pu is still left. (I tested wiht manual item insertion.)
the gui si barebone. Just a grid filled wiht items :/. I jsut wanted something done.
this includes the jetpack being done, I tested it as well.
item system aint happening tonight though :(. But I am on break, so first thing tomorrow morning. Then you guys can test it all out.
I am gunn ahve to thank kev(again) I got a lot of my inventory from the stuff he showed in another thread.
glad to know you like it ;D.
I have inventory working on my computer.
but the webstart doesnt work :(.
I would think it has to do wwiht the names of files. I checked them though. Everything I added for the inventory.
OH yeah:
turns out the file saving had never been working right. I fiexed taht though.
I also figured out that it doesnt have the do with networking.
this is cause the guest mode doesnt work either.
give me your ideas.
1.7 is out!
k, I fixed it.
turns out it was a problem in a tile map.
give me input.
P.S: I had to re-register everyone for the inventory to work, some may ahve been missed, sorry if so
1.7.5
I fixed a glitch in the inventory.
NEW ITEM:
health potion, heals 5 health.
sweet, looking good.
thx :).
1.7.6
I changed the way the objects were saved, so now it is a lot easier.
NEW ITEM:
mana potion, regenerates 3 mana.
I am now gunna make the items enemy drops, so guys will have to work for them!
enjoy!
found an interesting new glitch.
after an object is used every object behind it is screwed up.
I know it has to do with there being anull spot.
however my usual methods of stopping this dont work :/.
advice is welcomed!
Do you use Tiled for making the maps?
guilty as charged ;D
making a tile editor myself is to hard
1.7.6 is out!
enemies now drop items.
and an inventory glitch was fixed.
But, I noticed another invenotry glitch like 5 minutes after this release.
so another release will come soon!
enjoy!
1.7.7 si out.
i fixed a glitch in inventory (yeah there are a lot of glitches).
now the loging out is quite slow. this is cause the saving takes a while.
I will try and make a faster way
enjoy! feedback is welcomed.
I will try and find some time to give it a test tonight when I get home and then I will post some feedback.
// Json
thx, hope you like it
Hey,
Nice game but here are some minor issues I noticed.
Didn’t have that much more time right now, I will give it another go later
// Json
glad to know you liked it.
hope I will have improved on those things byt he time you try again ;).
btw: I am starting to work on npc fingers crossed
Could you give us some code on how you draw these sprites?
Have you had a look at any blending tutorials?
// Json
what is blending?
I just draw an animation.
so
player.render(x,y);
I am working on some new huge maps.
the one I have done is 50 by 15 tiles.
I moved the inventory over.
This version is NOT uploaded yet though.