Try it out, tell me what you think.
The scoring algorithms arent done yet.
High scoring needs to be implemented.
There is a new mode coming soon.
Thats about it! Enjoy
Try it out, tell me what you think.
The scoring algorithms arent done yet.
High scoring needs to be implemented.
There is a new mode coming soon.
Thats about it! Enjoy
Surprisingly compelling, in spite (or perhaps because of ) it’s simplicity.
“Press ‘N’ for next level” is a bit annoying though- all your interaction previously is through the mouse- why force the user to suddenly start using the keyboard?
That is a byproduct of the original way the applet was coded, combined with some laziness of not having updated it in some time. We have plans to finish it this summer once work dies down.
cool… but eventually I got this:
Exception in thread "AWT-EventQueue-3" java.lang.StackOverflowError
at java.util.Random.nextDouble(Unknown Source)
at java.lang.Math.random(Unknown Source)
at GameState.generateColors(GameState.java:85)
at GameState.generateColors(GameState.java:106)
at GameState.generateColors(GameState.java:106)
at GameState.generateColors(GameState.java:106)
at GameState.generateColors(GameState.java:106)
at GameState.generateColors(GameState.java:106)
at GameState.generateColors(GameState.java:106)
at GameState.generateColors(GameState.java:106)
at GameState.generateColors(GameState.java:106)
Ugh, yes…
There’s like a 1/120,000 chance of a stack overflow due to the way I generate the level. I have to fix that, thanks!