hi,
i’m currently working on a chopper game.
it would be nice if you guys could have a look at it and tell me what you think about the chopper control system.
in my opinion it’s too complicated to play, but i have no other idea how to simplify the controls AND move the chopper (and the cannon impact point) as realistic as possible.
here’s the game:
http://games.rastaduck.org/EscalationChopper/EscalationChopper.jnlp
note:
*) the game name “EscalationChopper” will most probably be subject to change without notice.
*) the red dot is the cannon impact point. the blue line shows the rotor slope vector. both will of course be removed later.