china,mmog,bandwidth,jre size ,applet edition jre

in china now everage 79,500,000 people online,30,890,000 computer online(www.cnnic.cn 2004.3),
and more than 32% people online for relax and play.
the maxium online player num was created last yr by a chinese mmorpg game, more than 600,000 on line at the same time
it is a huge market,
and now as the largest cdma1X and gprs network ,china now boost up wireless game , kjava is the main direction.
yet 2/3 of htem dont have enough bandwidth to do wideband things ,eg download jre in 10-30 minutes is a mission impossible.
and many of our player are in internet bar.
my company have focus on java web application in internet enterainment field, since 1999. we do have to say.
the size of jre is one of the difficulty we have to face, in order to play our game they have to down a huge jre.
we hve made serverl graphic virtual community, we dont wanna us ms-jvm ,but we have to sometimes,becoz sun’s jre is little bit too large for common chinese user.
in china ,we have massive internet player ,but most of them have no such bandwidth.
to us , less then 3 minutes download is acceptable,but more time will drive players awawy.

why not sun release a simplilified edition,
so that we can do all in browser, or we could easily install them on player’s computer from internet.

applet_edition, basic functions
other function could be download when it is needed.

This is a question that’s been brought up many times before. Sun is shifting some of its energy towards supporting the gaming community, but there are still a lot of things left that we (as a gaming community) would like to see Sun do - the small JRE idea you mentioned is one of them.

We now have a Game Technologies Group that interacts with this community, and is a liason to Sun. If you want to see any game-related technologies come about, I suggest you bring it up to them, and try to get as much support and notice for your ideas as possible. If it’s a priority of the community, then they will do what they can do.

Posting on this forum is a good start. Welcome to the JavaGaming.org forums.

Try to see if kaffe works for you (http://www.kaffe.org/). If yes, you can ship your games with a cutdown version of it. You can also try gcj (http://gcc.gnu.org/java/) and compile to native code if you like.

good idea,
my fellows now thinking of how to slim sun’s jre ,
little bit funny