Hi there,
What is the best way to check if a network connection is available?
Right now I just try to connect and let it fail, and when it does fail it knows the connection is not available and continues in ‘off-line mode’.
Problem with that is that my game is full screen openGL and when you’re on dial-up, windows will pop up a dialog asking if you would like to dial in. This results in annoyingly getting back to windows in another resolultion where you have to answer the dialog after which it returns to full screen again.
Is there any other way to prevent this?
Erik
