I just rebuilt an old engine I made a long time ago. It has no real purpose, like the rest of my applets
Link: http://ryer.dk/?codebase=sand
Click on “Bugs”, “Hair” and “Weed” to see the other applets.
What do you think of the “Sand” ?
I just rebuilt an old engine I made a long time ago. It has no real purpose, like the rest of my applets
Link: http://ryer.dk/?codebase=sand
Click on “Bugs”, “Hair” and “Weed” to see the other applets.
What do you think of the “Sand” ?
I like 'em.
I would love to see the source to “Hair” … I might be able to “fix” some things in Bungie Bill
WHat is that game?
Well the essential thing in hair is more visible if you switch to:
Line segment length: 32
Line segment count: 4
Then it is easier to see whats actiually happening.
The entire hair is composed of a number of segments.
I will be back tonight in details on how its is made. It is not very hard.
Let me guess, verlet?
verlet?? What ya mean?
“Verlet integration” makes that hair-stuff very easy and fast, with only a few lines of code.
I dont think I know what you are talking about but I make my applets from scratch
Please contact me at support @ arraypainter . com. Then I can send you the essential part of the Hair-applet