Chapter on Backgrounds/Overlays Using Mixed Mode

Dear All,

I’ve just added a new chapter to the Killer Game Programming in Java site (http://fivedots.coe.psu.ac.th/~ad/jg/).

The chapter is about using mixed mode rendering to create backgrounds and overlays. It’s chapter 26.5 in the Java 3D section, near the middle of the page.

Comments are appreciated.

  • Andrew