I’m trying to run a jogl program that uses Nvidia’s vertex and fragment/pixel shaders and it gives me an CG profile not supported error. My laptop that cannot run the code has a ATI Radeon mobility 9700 but the jogl code runs on desktops with ATI Radeon 9700 type cards (I know they are not the same cards, but if CG works on one it should definitely work on the other?). I’ve put the latest Jogl (1.1_03) and CG dlls in the class path, so I’m quite mystified. I suppose it could be the drivers, since I have not installed any 3rd party drivers–only the drivers installed by Dell. But I think CG works for C/C++ and the ARG type shaders work. So yeah, I’m out of ideas.
Any help, like any particular drivers that are known to work etc, would be appreciated. Thanks.