Hi,
Is Java3D capable of cell shading? (Like Lesson 37 of the nehe OpenG? tutorials?
Thanks
Hi,
Is Java3D capable of cell shading? (Like Lesson 37 of the nehe OpenG? tutorials?
Thanks
Shawn Kendall showed a cell shading demo at JavaOne.
IIRC it relies on creating geometry for the edges.
For that, it has been extraordinary quick!
Yeah it’s cake
Just do it as it would be done in OpenGL but in a GeometryUpdater for the shaded texture part. (u texture coordintate = Vertex Normal dot to the Light Direction Vector)
The outline is just a wireframe of the model, draw thicker, no texture, and with front face culling on.
That was the quicky, have to check the papers from more if ya need it.
Thank!
I’ll look into it.
I have a demo right here if you care