how would i do cel shading similiar to quake2max with glsl?
I don’t fall into the habit of posting a lmgtfy link, but this http://www.crazycoder.co.za/wp/?page_id=36 was quite easy to find with >glsl cell shading< as search terms…
Stirs up a can of worms doesn’t it. But JGO is not the best place to ask for the answers to such things.
Cas 