CastleDefense

I started creating a game that is based on collecting stuff like wood and stone. Like the name says you should protect your own castle. At the moment I am not shure how to go on - maybe someone has a good idea :slight_smile:

The KI plays the black minions and the player controls the blue minions. When you have 10 wood you can add a new minion by clicking the button.

I wanted to go on like that: use 10 stone and get a knight. Maybe it should be possible to attackt the collecting minions or just the castle.

What do you think about the game so far? :smiley:

http://www.upload-pictures.de/bild.php/44665,castledefenseGGZBQ.png

You can get the current prototype here:
http://chmu.bplaced.net/wp-content/uploads/2013/12/CastleDefense.jar

I liked the game.
But… Something kind of annoys me… There are materials near and the minions go search for them faarrrr away…
And I didn’t like the movement system… Maybe pixel movement would be better…

This can be a funny survival game =] go ahead.