Hi
I’m proud to present you the first “real” game of Fishbros, its name is “Castle Trouble”.
It has been created with our 2d library (Pyro2D) and it’s pure 100% Java.
It’s only an alpha versione but I hope you’ll enjoy it.
Any comment, suggestion or bug report is well accepted
It can be found on our home page in the games section…
http://www.fish-bros.it/castletrouble.png
Tested on Mozilla 1.3, Explorer 6 and Opera 7.10.
Tested successfully on:
P4 (1.7Ghz,512Mb RAM, GeForce4MX)
P4 (1.8Ghz,384Mb RAM, Intel Extreme)
Acer Laptop (Celeron 650Mhz, 192Mb RAM, ATI Rage mobility)
Celeron (900Mhz, 256Mb RAM, GeForce2MX)
K7 (800Mhz, 256Mb RAM, GeForce2MX)
… sadly only with WinXP.
Here are some features:
- 12 test levels
- Two players on the same computer
- 640x480 screen size
- Less than 100 colors in in-game sections, and runtime calculated tile shadows to reduce download time
- Pure 100% Java (including the timer =) )
- Online playable
- So far only 185Kb
To do:
- More levels
- Harry up mode
- More and better sounds
- Intro and ingame music
- Customizable controls
- Server side highscore list
- Calibrate levels’ difficulty
- Loading text during level change
To fix:
- On Opera 7.10 key events are not catch (strange!)
- When cpu load is high (at game startup) the timer is inizialized wrong.
- Audio libray sometimes gives very high latency (JavaSound isn’t solid as it should be)
Suggestions:
- Controls appear in the bottom of select screen
- Please wait when level changes!