Captain on the Bridge is an sci-fi action/adventure/strategy/rpg game that I’ve been working on for three years in my spare time. It started as a simple strategy game, but eventually evolved into a bit more ambitious project, that I’m currently trying to raise funding for on Indiegogo in order to start working on it full-time. I’m developing the game for Windows, Linux and Mac, using LibGDX with Box2D.
There are multiple different elements in the game:
- Adventuring/quest-solving, with inventory-puzzles and ability to talk by typing
- Real-time dogfights between big spaceships
- Turn-based tactical battles between small space fighters
- Real-time close combat shooting inside ships and structures
- Turn-based strategic ground battles on planets
- Plenty of things to upgrade and customize. Player’s ship, for example, can be designed from scratch
There is no playable demo version yet, but you’ll find more details and videos on the game’s Indiegogo campaign page: https://igg.me/at/captain
Some images:
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