Hello everyone.
I’ve tried almost everything to get transparency working in lwjgl but I still can’t do it, could someone tell me the steps I need to follow to accomplish this with out having to use masks?
some of the things I would like to know in specific is:
how should I load my textures? with GL_RGBA? And should I save my files as gif or png? are there any problems with the png format?
what variables should I enable to get transparency displaying correctly?
If this can’t be solved and it’s too much trouble to make masks then maybe I should go back to Java 2D which wouldn’t be too good since I would like fast alpha blending and a good fps…
any help would be greatly apprechiated.