Can’t connect to my server when I put in my IP

Okay so I’m trying to learn Java client/server stuff, and am going through the tutorial code as follows. When I change “localhost” to my ip it stops working though. Please help.

Edit: “127.0.0.1” seems to work too, but not my real IP.


/*
 * Copyright (c) 1995 - 2008 Sun Microsystems, Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *   - Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *
 *   - Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 *   - Neither the name of Sun Microsystems nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */ 

import java.net.*;
import java.io.*;

public class KnockKnockServer {
    public static void main(String[] args) throws IOException {

        ServerSocket serverSocket = null;
        try {
            serverSocket = new ServerSocket(4444);
        } catch (IOException e) {
            System.err.println("Could not listen on port: 4444.");
            System.exit(1);
        }

        Socket clientSocket = null;
        try {
            clientSocket = serverSocket.accept();
        } catch (IOException e) {
            System.err.println("Accept failed.");
            System.exit(1);
        }

        PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true);
        BufferedReader in = new BufferedReader(
                        new InputStreamReader(
                        clientSocket.getInputStream()));
        String inputLine, outputLine;
        KnockKnockProtocol kkp = new KnockKnockProtocol();

        outputLine = kkp.processInput(null);
        out.println(outputLine);

        while ((inputLine = in.readLine()) != null) {
             outputLine = kkp.processInput(inputLine);
             out.println(outputLine);
             if (outputLine.equals("Bye."))
                break;
        }
        out.close();
        in.close();
        clientSocket.close();
        serverSocket.close();
    }
}


/*
 * Copyright (c) 1995 - 2008 Sun Microsystems, Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *   - Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *
 *   - Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 *   - Neither the name of Sun Microsystems nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */ 

import java.io.*;
import java.net.*;

public class KnockKnockClient {
    public static void main(String[] args) throws IOException {

        Socket kkSocket = null;
        PrintWriter out = null;
        BufferedReader in = null;

        try {
            kkSocket = new Socket("localhost", 4444);
            out = new PrintWriter(kkSocket.getOutputStream(), true);
            in = new BufferedReader(new InputStreamReader(kkSocket.getInputStream()));
        } catch (UnknownHostException e) {
            System.err.println("Don't know about host: taranis.");
            System.exit(1);
        } catch (IOException e) {
            System.err.println("Couldn't get I/O for the connection to: taranis.");
            System.exit(1);
        }

        BufferedReader stdIn = new BufferedReader(new InputStreamReader(System.in));
        String fromServer;
        String fromUser;

        while ((fromServer = in.readLine()) != null) {
            System.out.println("Server: " + fromServer);
            if (fromServer.equals("Bye."))
                break;

            fromUser = stdIn.readLine();
        if (fromUser != null) {
                System.out.println("Client: " + fromUser);
                out.println(fromUser);
        }
        }

        out.close();
        in.close();
        stdIn.close();
        kkSocket.close();
    }
}


Do you use a router to connect to the internet? if so is it configured to allow incoming connections to the server on the port you use? is the server machine running firewall software?

What zoto said, and you must host your applet on a webserver running on that very same IP.

Sorry I dont know which tutorial your speaking of.

If your writing a Java App client/server, then it would definitely be router or firewall or both.

If your writing an applet, then you would have to run a webserver (I use apache, mysql, php Look at wamp for an all in one install). This would be highly recommended for creating client/ server games over the web, just so you can test out what you create exactly as a user would see it.

I’m not sure about webstart programs (I would assume you would still need to run a home based webserver due to the communication of the program), I havent ventured into that area or had need to yet anyways.

Of course, as always, I could be wrong, but this is the path I took when I made a client/ server game.

the reason why that happens is because you have not put ina port forward on your router, be sure to do that and then try gain, it should work.