My question concerns whether an independent developer creating Java games can make enough income to sustain themselves (and a family) in an age where there are millions of dollars spent on console and computer games, with huge teams of developers, artists, musicians, and others…
I’m starting on a path to write Java games and (hopefully) either sell them on the web or host a site that offers them for free at the expense of users having to deal with advertisements. Pretty standard stuff, I think.
It’s been my dream to write games for a long time, and I’m very excited to finally start. However, how realistic is my vision?
For any indy developers out there, please let me/us know your experiences in this department…