Can anyone give me the quad transforms to make a cube?

I am making a cube from quads whose verts are

// V0
            -0.5f, 0.5f, 0.0f,
            // V1
            -0.5f, -0.5f, 0.0f,
            // V2
            0.5f, -0.5f, 0.0f,
            // V3
            0.5f, 0.5f, 0.0f,

Now I have to rotate and translate the quads to form cubes (Yes, this is a crude way to draw voxels). I have tried using Paint visualisation but it was of no use. Now can anyone give me the transfrom values?