I’ve just finished a few small projects I’ve been working on, and I’m happy with the results. Now I’m considering starting a bigger project. I’ve tried “big” projects in the past but they never end up being complete, either due to me getting bored or overwhelmed, or a lack of resources (artwork, game development knowledge).
I’d just like to hear the opinions of my fellow game developers here about whether a single person should endeavour to complete a big game project. My definition of a “big” game would be game with a large world, lots of unique, varying content, takes a long time to explore all the content/world, and can be played for many hours without becoming repetitive. I had Runescape, Terraria and the Elder Scrolls in mind when typing this, although I only meant to include the gameplay elements, and not things like graphics and voice acting in the definition of big.