Caching Content

Hi,

I have a JOGL game applet that I am working on that downloads its data from a web server. However, everytime I run the applet the data is downloaded again and again. basically I want to cache the data locally on the players hard drive so they dont have to keep downloading it.

What I have learned so far is that I need to sign the applet in order to allow access to the local users hard drive to save the game data. However, I cannot determine where this data is going to be located. Can anyone help?

Thanks

Mat

LOL, I just minimised all my windows and found out where the default place seems to be for windows, “The Desktop” :open_mouth: I now have 400 files to remove from my desktop :confused:

Does anyone know how I can change this default location?

I’m pretty sure Java 6 automatically caches everything an applet downloads. At least, that seems to be the case on Windows.