I hope what I’m asking for isn’t wrong. I’ve read many, many posts on this topic already, so I have an idea of the controversy. Anyway I am making a game where I can go the new JET 4.0 or try to “condense” the JRE. JET is now Java 1.5 certified so thats good, but the final install will be about 20+ megs. I want to experiment with the Java 1.5 JRE to get the game at least half-size. I was wondering if there was a solid tutorial (step by step) on where/how/which parts to take out and what must be left in. I know about “rt.jar” but is there anything else? Also specific Molebox settings to get it working properly. It didn’t seem like Molebox could put any folders, so how do I add all those JRE subfolders?
My game is all software rendered, with 3rd party Joystick (JStick I think) and GAGETimer. It goes fullscreen and windowed (needs AWT?).
Any help or advice is appreciated. Thanks!
Just check out which options there are, and pick the one you think will give you the right information :-X