I was trying to find more information about “bump mapping”. All I found were page-long complicated code samples. I am under the assumption that I should just be able to apply a bump map texture ditto regular texture to an object and bump-mapping/height-mapping is happening automatically. This seems not to be the case?
- Is bump mapping the correct term? Bump map texture? What about height map texture? Is it the same? I probably got the terminology wrong? I assume a bump map as a gray-scale image where the darkness/lightness level of the image depicts the height.
- Is there a web page/book with good information on the subject.
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