I’ve followed the steps as illustrated in the thread:
but i am getting several compile errors (any ideas):
java.generate.cg.check:
java.generate.cg:
java.compile:
[javac] Compiling 93 source files to C:\java\jogl_src\jogl\build\classes
[javac] C:\java\jogl_src\jogl\src\net\java\games\jogl\impl\windows\WindowsPb
ufferGLContext.java:341: cannot resolve symbol
[javac] symbol : variable GL_TEXTURE_RECTANGLE_NV
[javac] location: interface net.java.games.jogl.GL
[javac] textureTarget = GL.GL_TEXTURE_RECTANGLE_NV;
[javac] ^
[javac] C:\java\jogl_src\jogl\build\gensrc\classes\net\java\games\jogl\impl
windows\WindowsGLImpl.java:2194: cannot resolve symbol
[javac] symbol : variable _addressof_glMapBufferARB
[javac] location: class net.java.games.jogl.impl.windows.GLProcAddressTable
[javac] final long _addr = _context.getGLProcAddressTable()._addressof
_glMapBufferARB;
[javac] ^
[javac] C:\java\jogl_src\jogl\build\gensrc\classes\net\java\games\jogl\impl
windows\WindowsGLImpl.java:2199: cannot resolve symbol
[javac] symbol : variable GL_BUFFER_SIZE_ARB
[javac] location: class net.java.games.jogl.impl.windows.WindowsGLImpl
[javac] glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, sz);
[javac] ^
[javac] C:\java\jogl_src\jogl\build\gensrc\classes\net\java\games\jogl\impl
windows\WindowsGLImpl.java:2224: cannot resolve symbol
[javac] symbol : variable _addressof_glShaderSourceARB
[javac] location: class net.java.games.jogl.impl.windows.GLProcAddressTable
[javac] final long _addr = _context.getGLProcAddressTable()._address
of_glShaderSourceARB;
[javac] ^
[javac] Note: C:\java\jogl_src\jogl\src\net\java\games\jogl\GLCanvas.java us
es or overrides a deprecated API.
[javac] Note: Recompile with -deprecation for details.
[javac] 4 errors
BUILD FAILED
file:C:/java/jogl_src/jogl/make/build.xml:711: Compile failed; see the compiler
error output for details.
Total time: 1 minute 13 seconds