I am just new to Xith3D and intend to give it a go in a game. My aim this morning was to download, build and run the tests in my IDE. It all worked pretty well but I want to report a few glitchs.
I first built using ant and all went well. Then I tried just compiling the source trees from within the IDE. The few errors were:
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In com.xith3d.sound.loaders.test.TestOggLoader, om.xith3d.sound.drivers.joal.test.TestSoundDriverImpl, com.xith3d.spatial.bounds.SphereTest and com.xith3d.terrain.TestTerrain the compiler did not like the fact that TestCase does not have a public no arg constructor.
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I had to exclude com.xith3d.spatial.bounds.Sphere test from the compile as from line 183 to 187 it could not recognise the method classify(Vector3f)
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The class org.xith3d.test.Xith3DTestCanvas had to be excluded as I did not have the net.jtank stuff. This also meant org.xith3d.test.Xith3DGeomTest had to be excluded.
Regards,
Alistair