Hey,
still working on that game ^^.
I could really need some help or a hint how to create a user interface i can render on the screen as an overlay. i imagine i would need something layered, so that i have my view in the background, but the ui as an overlay on top, and then check if a user interaction like a click was meant for the overlay, or the the underlying game part [ although this is still part of the user interface ].
i also used a technique which is probably VERY VERY bad, maybe you guys can help me out with this.
the minimap on the top right of the galaxyview is a Image that gets generated every time i move in the galaxyview. so everytime this happens i take the positions of all the stars, paint them in an imageBuffer, turn the imagebuffer into an image, then render the image onscreen. some help on this would be greatly appreciated.
now for some screenshots again :), the game looks a little nicer now, i generate a background with stars that looks better then just black void. this background would still need some improvement, like nebulas etc, but i didn’t figure out a way to create one, but it will probably involve noise and fractals 



please comment, i need some feedback on what to do and how to do it 