Bug, Issue 88

Will there be an official build of JOGL with a patch for issue 88 for Linux AMD64.

// Tomas
CTO Agency9

Yes, at some point. From looking at the patch it is pretty clear that it needs restructuring to be able to coincide with the 32-bit X11 build. The 32-bit and 64-bit builds will generate Java source code with different offsets and this needs to be cleaned up. I don’t want to duplicate the entire JOGL X11 implementation just to have 64-bit support. This restructuring will probably take a while and I personally haven’t had time to look into it yet. If someone out there has time to invest in making this patch completely ready to ship then please feel free to email me directly.

I’ve incorporated some of the changes from the patch and made some changes to JOGL’s stub includes and GlueGen configuration files, and at this point “ant linux.amd64” builds a working JOGL on Linux/AMD64. Please see Issue 88’s comments for details. There are still problems with incorporating this into the platform-independent distribution; however, for development purposes what’s in the source tree should work.

Ok, thanks for the quick repsonce. Then I’ll just have to wait until I can put AMD64 as a AgentFX supported platform :wink:

Is there a plan for official Itanium support ?

// Tomas

[quote]Is there a plan for official Itanium support ?
[/quote]
Not at the moment, but once we get our nightly build infrastructure working completely again, it should be easy to add additional supported platforms. (Once the 64-bit changes are complete…)